The real game made considerable changes to the rules originally established by Takahashi, and so the manga and anime were revised to more closely reflect the rules of the real game. This is the game that stuck and became the centerpiece of the Yu-Gi-Oh! franchise. Konami properly released their version of card game in February 1999, as Yu-Gi-Oh! Official Card Game (before then, they also released a brief series of unplayable collector cards). Bandai and Toei's card game did not last, because around late 1998 and early 1999, Konami acquired the rights to the Yu-Gi-Oh! brand. Bandai released a version of the card game in September 1998 known as Yu-Gi-Oh! (Carddas Version), coinciding with the Toei anime adaptation (the Toei anime also renamed M&W to Duel Monsters as the game's in-universe name). Takahashi in response reworked the manga storyline to more prominently feature the card game, and gradually developed its game mechanics, which are loosely based on that of Magic, which generally agreed with how the characters played.Īs the Yu-Gi-Oh! manga began to expand into a multimedia franchise, interest grew to defictionalize the game and turn it into a real game. However, Takahashi received large amounts of fan response immediately after the card game debuted in the manga, who wanted to know more about the game. Originally, the manga was intended to feature a new game every few weeks, with the card game (then known in-universe as Magic & Wizards) being one of many. The concept of the card game first appeared in the Yu-Gi-Oh! manga as an homage to Magic: The Gathering, of which author Kazuki Takahashi is a fan. First released in 1999, the card game is developed and published by Konami. The Yu-Gi-Oh! Collectible Card Game is one of the most popular card games in the world and one of the pillars of the Yu-Gi-Oh! multimedia franchise.
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